Best Trap Account Builds

rally trap general vest

Best Trap Account Builds

Sometimes making your own decision on how you want your Trap Account to be can be hard. This article will make it simple for you by providing exact specifications for Rally Traps and Solo Traps.

Player Submitted Builds

These are the latest successful builds submitted by players in the comments sections!

R.R. Rally Trap (1-6-16)

A good friend of mine scores over 1B points with 4 different Rally tanks and only loses T1 and T2. The setup has been perfected based on building several Rally tanks and testing a lot of different gear on hundreds of different rallies.

His setup is:

T1: 21m-24m (mixed), T2: 24m-30m (mixed), T3: 21m (mixed)

With that setup and good reg attack gear he eats most 3m T4 rallies and loses approximately 10m T1 per hit. That's a point differential of 20M to 300M in a KvK KE, and point differential of 20M to 108M for a Power KvK.

Regular gear requirements are 850 attack, 1,400 defense, and 850 health. The more you can get over those numbers the better.

The absolute best gear he recommends is:

Helm: Frostlords Will
Armor: Hearthflame Kindle
Weapon: Frostlord Shatter Star
Feet: Frostlord Unrest
Accessory: Colossus Aegis (x3)

Next best set:

Helm: Shogun Elite Kabuto
Armor: Hearthflame Kindle
Weapon: Haunted Kunoichi Machete
Feet: Kunoichi Snow Tabi
Accessory: Colossus Aegis (x2), Frostlord Wielder

Fishman Solo Trap (11-24-15)

I was running a 350m t4 trap account till a week ago. Was using about 7m t4 unbalanced and a very thin sliver of about 250k t3 of one type.
The goal was to have multi billion whales donate their level 60 heroes lol! Was very successful and had players upto 20b drop into my prison with 600k marches during ke, coliseum etc. Had about 65m kills with kdr above 6 before I abandoned it.
Hero was level 56 and was using a mix of shogun helm, barricade, Tabi boots, masamune, hoops, kinai and Phoenix blaze. The only weakness it had was a susceptibility to high debuff sets like 4h. Would still win power spreads though due to the t3 sliver.
Boosts were (overall plus minimum of specific) 650 to 700 attack, 1300 defense, 800 health. Did not pay much attention to debuff. Beds were actually only 600k. The reason for the unbalanced build, I didn’t have one troop type, was to save points for skill tree and to increase like win probability by a third!
Why did I stop playing it? It’s my first and only account and I have a much of rss and speed and gold left from buying all the packs for gear! Just evolving to the next step now: rally trapping, before becoming a small whale lmao!!

Sos Samuelson Rally Trap (11-21-15)

My rally record is 13-3. That means I have gotten the hero 13 times and 3 times let him get away. I have never been beat on points or been on fire. 990 million power, 4 presets, 1.4 million beds, 9 million t4 mixed regular and strategic. 6 piece legendary cores with fourth gem on everything except accessories 1600 attack 1200 defense 1200 health. 1.4 billion points is my highest kvk score. I generally incurred zero troop casualties. 3 times I didn’t get hero was against emerald dragon, it has too high troop health.

This account was unbeatable against 2.375 million rally size but was extremely expensive healing T4. Since rally size changed to 3 million, I added 3 million t3 mixed and strategic and increased t4 to 13 million. My power went up to 1.39 million. I added the t3 because I could not afford to continue healing t4.

Steve Brant Rally Trap (10-8-15)

Attack boost is still important, but your overall need will be different depending on what you are getting hit with and your troop power. ALL YOU NEED FOR ATTACK is enough to kill all the rallys troops- any more than that is a waste of boost. If you CANT eat the whole rally with your current set-up, try boosting attack more for your next set-up. Your attack bonus will take some fine tuning with so many variables.

Many people will tell you to counter core; this is completely unnecessary and counter-productive for a rally trap, as counter cores are typically high in attack and lower on troop saving boosts. Just aim for the numbers in the article above and you will be ok :).

It is better to boost troop health a *little* more than troop defense IMO, as pretty much everyones troop specific defense will be higher than troop specific health, so the troop health will help cover the gap. Research from other sites have also concluded that troop health is slightly more beneficial than troop defense.

I aim high when crafting and usually will tweak stuff for a week before im happy with my set: 300-400 attack debuff, 1300-1650 health, and 1100-1300 troop defense. I have been around 600 attack. I use *some* secret non-set recipies, and will start to build my own cores and pieces as i get close to the end of my complete set. With the BYO, I try to maximize the boosts I need to hit my goal. If attack is good, I will apply defense boost. If I have a high defense wonder core set marching at me (EDragon) I will most likely apply an attack boost, depending on where my attack % is.

I have alliance reinforce with whatever troop has the highest attack bonus, and try to have them scout for war rallied troops before switching cores: you dont want to waste all that hard crafting work for a 1 person rally.

Research:
crafting: 6×6 cores w/ two fourth gem slots
Defense: Upto hospital capacity 1: all 10’s. All 8’s through troop attack debuff resistance
March tree: 4 presets unlocked

My approximate set-up:
T1: 1m
T2: 2m
T3: 10m
t4: 14m
(almost all troops are strategic, but that doesn’t make as much as a difference as people think for defensive purposes)
Total power: 1.5b
Still burn in KEs (t1s and some t2’s die; most t2’s hospitalised, and a couple thousand t3s in hospital sometimes), but I win on points in tiered events 280,000,000 to 5,000,000 against hero level 60 suicide set cores and wonder set cores, and win on power event 83m-23m.

LC Build Rally Trap (8-25-15)

My rally trap: 475-490M power. Level 52 hero.
Presets x 4 from set tree
Level 5 cores, 4 pieces only
Defense tree at 8-9
Normal troops: 6M T1, 3M T2, 3M T3, 1M T4
Reinforce ahead of time and play dead with research gear on

Worst beating I ever took was from level 60 hero in full horseman cores. I killed 750K T4, he killed all my T1 and T2 and sent some T3 to the hospital. Won substantially on points but not by the usual massive margin. (75M points for me, 36M points for him) This is in troop tier format. Power destroyed format I would never have unshielded as I am too small unless attacker is a weakling, or forgets his hero. (that was fun hehe)

So a SH under 500M power can be VERY competitive and an asset in troop tier style KvK but you have to do it right and rebuilding 6-10M troops is very tedious. Next step for me is refining cores and crafting specific core sets to counter missiles.

2 Amazing Rally Traps

Both models below require exceptional hero gear. Don't be mislead that rally traps are easy to maintain or "cheap", they are quite difficult to build and require very high end gear.

Warning: These Rally Traps do not apply to defending against missile cores. To do that you need upwards of 1.5B power at least.

Gear

Focus On:rally trap enemy attack debuff

  • Attack Debuff
  • Troop Health
  • Troop Defense

There is NO need to craft a complete set without doing the Set research tree. Just craft the best item you can for each slot.

Defense and Health should add up to 1650 or higher, but you can get away with slightly less in lieu of a high Attack Debuff.

Battle tests have shown that attack debuff is most efficient to ensure you don't burn, followed by defense, and health.  This is assuming that you have at least 5:1 troop power of the attacking army, as the boosts change in efficiency as the troop power varies.  For example, zeroing bigs, health debuff has almost NO effect whatsoever, but defense debuff is the highest effect until the troop counts start evening out.  So if the attacking rally has 86m troop power (2.375m t4s), and the defender has 400m troop power, defense boost is more efficient than attack boost.  It saves a greater proportion of the defenders troops, causing a larger win ratio.

The numbers are how it's balanced really, but probably 300 attack debuff minimum, 1200 defense minimum, 1100 health minimum.  To swallow the rally entirely, you'll either need even more troops, or even more boost, it's just hard to be exact when there's so many variables at play.

Check out our core gear articles that show you recipes for epic missile cores to use for attacking, defending, and securing the wonder?

Classic Rally Trap 1 - Power Troops

  • T3 monster or T4/T3 mix. At least 500m in troop power, no T1s or T2s
  • 14 hospitals (Defense research tree done down to hospital capacity, over 1.5 million beds).

Take one hit then shield and heal.

This is the rally trap capable of swallowing marches and keeping heroes. Can sustain heavy losses if hits exceed hospital beds.

Classic Rally Trap 2 - Meat Shields Blended Monster

  • 5 million T1s, 7 million T2s, 13 million T3s, 6 million T4s
  • No Hospitals, just Barracks and Villas to speed train replacement meat shields
  • Will burn from any big hit, but only lose T1s, POSSIBLY T2s, while destroying enemy T4 Rallies
  • Will not capture Heroes, but will slay on points and Power every time

Research for Both Rally Traps

  • Max out the Combat tree
  • Trap Research maxed
  • Cores to level 5 minimum.
  • Presets are optional and they inflate your power by 200M
  • Defense Tree is most important - Increase embassy capacity, and wall trap capacity. Complete down to the top half level 10 (embassy 10, hospital 10 if you are using hospital beds - some people use T1s for their hospital beds, and villas to retrain them).
  • You can include crafting research if you are looking to pop cores for hits. Level 5 minimum.

Troops and Traps

Build 375k T4 traps on both models. Strategic Troops are preferred, but not necessary unless your entire Strategic tree is completed.

Keep an even split. Don't ever go heavy on one Troop type, as soon as you get hit with a counter type Rally, you're pretty much destroyed.

War Boosts

Apply a 75% DEFENSE boost and Attack Debuff (no matter what people tell you about attack boost always being better, if your troops outnumber theirs 10:1 or higher, Defense Boost is the more effective boost).

Note: The point above is controversial because a lot of people use attack boost and attack debuff. Comment below what you use.

Reap The Rewards

Laugh at your points.

Your total rally trap power should come out to be about 750-850M. Any less and you WILL get destroyed by the first person to hit you with suicide cores. More, and people will ONLY hit you with suicide cores (if they have half a brain).

2 Quality Solo Traps

These styles were defined by a guy who hit 100 million kills with his trap account (probably a lot more now!).

These are specifically low level traps that smaller players can adopt and be successful with. The one catch is that you most definitely need great gear (not necessarily core gear, but at least high level normal gear) to make these accounts truly effective.

The problem with solo trapping right now is the extremes you can get hit with. You could get hit with a 375k March in mediocre gear or a 600k March in badass cores. More often recently it's the 600k March with good cores.

Free Reign Trap

SH Level: 21
Power Level: 300-350M
Troop Count/ Type: 4-5M T4, 270K T3
Trap Count/ Type: Regular
Research to Complete: Regular Combat, Defense tree to Trap Capacity 9, Full T4 Trap Research, 5x4 Cores just incase, hero tree to unlock Defense, and Attack is optional
Hospitals/bed space: 680-720K
Gear /Gem Recommendation): Low Defense, High Attack, High Health

General tips on the style: This is more of a offensive positioned trap for people who want to do more then just be hit. But this is still a deadly solo trap.

The Solo Deceiver Trap

SH Level: 21
Power Level: 180-200M
Troop Count/ Type: 1M T4, 10-12M T2 Regular T3
Trap Count/ Type: 125,000 T3 traps
Research to Complete: Regular Combat, Health and Defense, most of the T4 Research, and 5x4 cores just in case you need to take a big hit.
Hospitals/bed space: 680-720K
Gear /Gem Recommendations: Low Defense, High Attack, High Health

General tips on the style: Solo trap, most of the time wont need anti scout for this as most will just solo.

Pure Strategy article contributed by Rums and xXLEGENDX7x

BoGo of the Day: BoGo + 50% +80%!

The Wait is Over! BoGo get 50% off and then  80%, contains the most ever Fire Shards for T5 research and Hero Insignias to upgrade hero:

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Article 1: What are Trap Accounts and Why Are They Important? Article 2: The Two Types of Trap Accounts
Article 3: The Latest Requirements For A Flawless Trap Account
Article 4: 5 Advanced Trap Account Strategies
Article 5: Build A Perfect Trap With Only $200
Article 6: Best Trap Account Builds
Article 7: 7 Ways to Spot a Trap Account
Article 8: 4 Piece Cores Strategy for Traps
Article 9: Comparing Troop Attack vs. Trap Attack for Trap Accounts Article 10: The Best Gear for a Rally Trap

 

About Navi

An avid Game of War player since it's original release. My passion is teaching players how to improve their game play so that the game becomes more exciting and competitive for everyone.

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84 comments

  1. Can anyone tell me what a health rally trap is? How do I build one(number of troops, troop types, gear and research)

    Thanks

    • I’m nearly finished with a Health Trap Guide. Essentially you turn your stronghold into a Wonder. Your priorities are Health instead of Defense also Attack and Attack Debuff. You will use Wonder Core Sets.

  2. time to overhaul the info on this page. With SH24, Hero 70 VIP 25 and the new releases for gear upgrades, building upgrades and boosts, trapping has become a completely different beast now. The setup listed here would get you seriously burned in one hit from a maxed account’s solo. or worse a maxed rally.

    • We are working to completely update all our hundreds of articles. Thank you for pointing this one out. I will indeed note it. 🙂

  3. Yeah not sure what the point is. Im alittle bigger now 21 bill but have been eating rallies with cores pushing 5000% defense for sometime. Looking build a smaller trap with reg under 15 bill if anyone has any info i can look up please reply

  4. Was hoping this would be updated with new ideas for gear.

    Haven’t seen gear reviews or tests results for new gear in quite sometime. Imperial set, Golden Shogun are they better than Frostlord defensively ????

  5. The trapping information here requires updating. Its a new game out there with level 22 hall of war, new march research, new hero research, 100% march boosts (4m now possible), 175% attack and debuff boosts, all of the 35% Debuff gems, new missile core sets (FB, Zeus and now Poseidon). Rally traps have had to and will have to adjust their gear, skills, gems, troop configuration etc. to take a full rally and win on points. There is still very good information here but with all of the changes in the game, it is no longer as current as it once was.

  6. Your friends gear he recommends that’s posted 1-6-16. Is that still accurate?

  7. I have all the pieces to the R. R. rally trap, all legendary. Matching level 6 gems, matching skills to gear.

    This is what I am getting
    Troop defense 1422 %
    Troop attack 206%
    Troop health 481%
    Infantry attack 742%
    Cavalry attack 742%
    Ranged attack 754%
    Infantry health 435%
    Cavalry health 435%
    Ranged health 435%

    Is this correct or have I done something wrong ? I have done everything I can think of and this is the most I can get.

    Thank you

  8. I’d like to submit a rally trap build that isn’t on this list. It’s a unique build that has 100% hero capture rate with cores. The only core hit it has not taken is frost. I can supply reports if needed.

    20m t2 20m t3 12m t4
    All troops are regular evenly mixed between types aside from 4m t4 strat to fill rallies.

    Cores 6×6- minimum boost requirements
    2200 defense
    1300 health
    900 attack
    300 Each A/D H/D D/D

    Presets are a must. It’s currently 2.5b power. I get set on constantly in Kvk. I get chased around by rally leaders trying to get their friends Heros back which in turn gets me more Heros. I took 5 Heros in last weeks kvk without alter boosts or reinforcements. I was only able to play for 2 hours otherwise I would have taken triple that number. I was hit in that event with 4h, 2 custom middle sets, dragon bone, and hilariously Hermes (oops )

  9. so what is your opinion of a 2.5 bil trap with 30 mil t4 half reg and half strat, and 2+ mil beds, research all trees minus rally stuff. on the norm i eat rally and heal. very lil troop loss. im trying to lower healing cost, and not get burned if game force closes at a crital moment. happen in super wonder. i also fill rallies

    • I’m not sure if 2.5B is really a “trap”. But I am at the same power level and I have no problem eating rallies. Only difference is I’m a t3 monster trap. I only have 3M of each t4 strat to fill rallies. The rest is an even blend of 65M T3 reg and strat. I core up to about 1800 defense, at least 1000 troop attack, about 800-1000 troop health and at least 250 attack debuff. Only thing I haven’t been hit with yet is frost. Waiting to see how I do with that set.

      • OK I take rallies all the time. I’ve been trying to figure out the frost core rally. I made a set of cores with a 1500 attack debuff. I had a1200 defense and a1100 health. My attack was 800. My set up is 30m t2 9m t4. I used defense and attack debuff boost. I lost 5.5m t2. This really isn’t bad but it’s bad for me. What was the issue with these cores on this hit? Right after I took another hit from same guy. I used fish cores as a counter. I only lose 3m t2 this time. It was much better. Those cores are really basic though I think. But they did really well. Any feed back would be great

        • Your defense is too low. When defending you have the advantage in numbers so having higher defense is better than high attack debuff since attack debuff only works on 3mil of max rally size. Fisherman did better cuz it actually has pretty high defense boost. I would aim for defense of at least 2200-2500, the higher the better.

  10. I’m doing some similar things as mentioned in the above article but my build is slightly different as well as my core stats.
    Power 1.75 billion
    Build for power destroyed events
    2m beds 10m t1 15m t3 12m t4 in troop tier events add a million more t3 get rid of all t1.
    Cores stats 2100 defense, 1500 health, 800 attack, 250 or more health, defense, and attack debuff.
    In troop tier events I take the hero every time and win 380m points to 10-20m points depending on cores. In power destroyed I get the hero 30% of the time and win on points 108m to 5-10m. I will loose roughly 1-2m t1 each hit. I heal my troops, pop my haunted xena gear, continue to fill rallies and retrain my troops until I’m evenly split again. Being off balance can make you give up larger points in events. RL are less likely to hit once you kill an entire rally and pop xena gear. Then I go back to my bait gear, change my name, change alliances and continue the process all over again. Changing tags and your name becomes essential if you are a killer trap.
    You absolutely do not need counter cores or core missel defense cores. Time is limited and so is duration. Strong RL will have 2 rallies hit with different troop specific set cores within seconds making troop specific defense cores ineffective.
    Try to have 4-5 core sets build each kvk so that when you take Heros you can hold them for long periods of time. You don’t want those strong RL in game to take points away. Hemlocks shortest duration in 2 hours but most have 6 hour hemlock. I try to instant execute 1-2 minutes before 6 hours is up or 30 seconds before the event ends to get my points and not let them back in the game. Now just be prepared for the hate mail to roll in!

  11. I was wondering if i could take a rally i have 2 mil of each t3 reg and strat 2.5 mil reg t4 each and 1.6 strat t4 each.i have lvl 6 cores lvl 9 all researches on top half of defense tree 4 presets.but have been told yes and no.

  12. I ended up with 2.034 billion points during our merge kill event and took 12 rallies total. I was 980m power at the time I believe. I lost 480k T4 total and about 5m T3 during the event, mostly from 1 where I didn’t get a rally notification and took it in regular gear with anti on (I retrained some T3 after), and killed over 21m T4. I can look back and do the math if anyone has any interest. Just thought I’d share. I think I have a good formula now, but I’ll have to adjust it for the new rally size after this weekend.

    • That’s incredible you did all that off of only a 5,20, and 50 pack… Can you tell us more about your setup? I’ll add it to the this page if you do!

  13. I’m currently setting about 1.7 mil power. I still get rallied. I know this seems like alot of power but each of the past KVK there’s been a “super player” or two with 20+ Billion power and stacked decks of cores that seem to never end. First point here is yes you can trap with larger accounts, and will be interesting to see how recent war march size increases impact these models. 5 bigs sending 600k T4 strat each with a level 60 “monster big” hero fully cored changes some dynamics. I think you can forget about trying to out-attack them with some of the models above, Defense and Health are the key with attack debuff being 3rd.

    Would love to hear some feedback from people who are using mutiple pieces – or a full set – of Haunted Kunoichi gear. Sans cores I’ve seen defense get up around +1500 with pretty solid health and attack debuff based on the gem set up and hero skill set ups. You can eat level 5 cored marches without burning any cores at all if your troop power and set up are appropriate.

    • 3mil rally’s and 600k marches are a game changer for sure. I’m 1.7 bil for reference. Recently in the Coliseum I baited in the forest in monster gear. Had 3, 10+bil players solo me (losing heroes). Without presets, I would have burned though. Saw a lot of 1bil + empires burning from well timed solo hits. Also, Took a few 3 mil cored missile rally’s (using defense cores) snagging heroes each time. Lower Power Rally and Solo Traps definitely need to adjust their power to the new rally and march sizes. Been seeing up to 2bil active players getting rallied. Lot’s of egos out there trying to burn bigger empires!

      I do have 3 epic Haunted pieces (gambling at 80/20 isn’t my thing). Have not taken a 3 mil rally yet in reg gear but would expect to eat it unless it’s Odin or 4H Set Cores.

  14. My rally record is 13-3. That means I have gotten the hero 13 times and 3 times let him get away. I have never been beat on points or been on fire. 990 million power, 4 presets, 1.4 million beds, 9 million t4 mixed regular and strategic. 6 piece legendary cores with fourth gem on everything except accessories 1600 attack 1200 defense 1200 health. 1.4 billion points is my highest kvk score. I generally incurred zero troop casualties. 3 times I didn’t get hero was against emerald dragon, it has too high troop health.

    This account was unbeatable against 2.375 million rally size but was extremely expensive healing T4. Since rally size changed to 3 million, I added 3 million t3 mixed and strategic and increased t4 to 13 million. My power went up to 1.39 million. I added the t3 because I could not afford to continue healing t4.

  15. I noticed the warning for do not use set up for missile cores. I just completed my build and I will be likely testing against 4h as well as missile cores in my upcoming kvk. I’m 950m power with slightly under 600m troop power. I have 1m beds and I crafted 3 6×6 counter missile cores, 2 counters for 4h, 2 overall defense sets in case I get mixes sent at me, and a few sets of 4h and Odin. My missile counters as well as my overall defense sets have 2500% specific and overall defense combined, 900% health, 500% attack debuffs, and 500-700% combined attack for specific troop and overall. Based on reports I’ve seen in my kingdom I feel like I’m in decent shape to eat some rallies. I’m very excited to test this out! Anyone have any recommendations too add to boosts in the sets or do they seem like a reasonable counter %’s? I’ll let you know how it goes!

  16. If 2 t4 = 3 t3, then would training a lot more t3 be a more cost effective means of increasing defensive strength?

  17. I made a rally trap sort of by accident, but this was from when i was about 900mil power.

  18. Hi. I have 16mil t4, 15mil t3, 6mil t2 and 4 mil t1.. troop power just over 1bil.
    I would like to be able to take a rally with minimal to no losses. I would probably need to get rid of all my t1 and t2 and use the Classic Rally Trap 1 – Power Troops method. If I did it would be 16mil t4 and 15mil t3 vs rally of 2375k. With normal gear without boosts my defense is over 1100 and health at 700, attack at 500 (1.7bil power). With this kind of set up would I be able to limit hospitalized troops to 1.2-1.5mil in your opinion? Can I avoid not using cores?

    Advice welcomed

    Michael

  19. Hi, I followed a lot of advice in this great article and wanted to share a few thoughts, as this article has been very helpful to me setting up my account (Thank you so much Chad!)

    -Attack boost is still important, but your overall need will be different depending on what you are getting hit with and your troop power. ALL YOU NEED FOR ATTACK is enough to kill all the rallys troops- any more than that is a waste of boost. If you CANT eat the whole rally with your current set-up, try boosting attack more for your next set-up. Your attack bonus will take some fine tuning with so many variables.

    -Many people will tell you to counter core; this is completely unnecessary and counter-productive for a rally trap, as counter cores are typically high in attack and lower on troop saving boosts. Just aim for the numbers in the article above and you will be ok :).

    -It is better to boost troop health a *little* more than troop defense IMO, as pretty much everyones troop specific defense will be higher than troop specific health, so the troop health will help cover the gap. Research from other sites have also concluded that troop health is slightly more beneficial than troop defense.

    -I aim high when crafting and usually will tweak stuff for a week before im happy with my set: 300-400 attack debuff, 1300-1650 health, and 1100-1300 troop defense. I have been around 600 attack. I use *some* secret non-set recipies, and will start to build my own cores and pieces as i get close to the end of my complete set. With the BYO, I try to maximize the boosts I need to hit my goal. If attack is good, I will apply defense boost. If I have a high defense wonder core set marching at me (EDragon) I will most likely apply an attack boost, depending on where my attack % is.

    -I have alliance reinforce with whatever troop has the highest attack bonus, and try to have them scout for war rallied troops before switching cores: you dont want to waste all that hard crafting work for a 1 person rally.

    Research:
    crafting: 6×6 cores w/ two fourth gem slots
    Defense: Upto hospital capacity 1: all 10’s. All 8’s through troop attack debuff resistance
    March tree: 4 presets unlocked

    My approximate set-up:
    T1: 1m
    T2: 2m
    T3: 10m
    t4: 14m
    (almost all troops are strategic, but that doesn’t make as much as a difference as people think for defensive purposes)
    Total power: 1.5b
    Still burn in KEs (t1s and some t2’s die; most t2’s hospitalised, and a couple thousand t3s in hospital sometimes), but I win on points in tiered events 280,000,000 to 5,000,000 against hero level 60 suicide set cores and wonder set cores, and win on power event 83m-23m

  20. Hi,

    My set up is as below, hero lvl55

    T1 – 7.5m
    T2- 500k
    T3- 13m
    T4- 9.5m

    Have 6×6 cores available, presets available and most of defense tree done. Looking to take a rally hit, need some advise on crafting gear, skill set up and boosts? Any suggestions are welcome?

    • 760mil rally trap, t3s and t4s about 420mil troop power, lvl5 cores took full missle core rally , they killed about 400k hospitalized 600k, i killed 1.3mil of their t4s, i finished event with over 400mil pts

  21. I have a question about meat…everyone seems to have way more than 5 million t1s which I thought was the cut off before the nerf. Does anyone have an exact number yet? Is it 15 million?

  22. I am a solo trap with 85m power and ust a bit of defense research and no T4s lol I got have a question for every rally trap in here.Do you always get top 3 places in KEs? Seems expensive to train at least those 5m T1s so i wonder if it is worth

  23. I had 1700 defense, 1300health, 200 att debuff, but my attack is only 400. I lost 2.2mill T3 and killed 700k of their troops because my attack was only 400. -52mill to -72mill on points in KE. I used 75%defense and Att Debuff Set as well. My troop count was an even mix 15millT3 and 5mill T4 with 16hospitals 1.3mill beds. This was against a lvl 60 hero using a 4H core set

  24. My rally trap: 475-490M power. Level 52 hero.
    Presets x 4 from set tree
    Level 5 cores, 4 pieces only
    Defense tree at 8-9
    Normal troops: 6M T1, 3M T2, 3M T3, 1M T4
    Reinforce ahead of time and play dead with research gear on

    Worst beating I ever took was from level 60 hero in full horseman cores. I killed 750K T4, he killed all my T1 and T2 and sent some T3 to the hospital. Won substantially on points but not by the usual massive margin. (75M points for me, 36M points for him) This is in troop tier format. Power destroyed format I would never have unshielded as I am too small unless attacker is a weakling, or forgets his hero. (that was fun hehe)

    So a SH under 500M power can be VERY competitive and an asset in troop tier style KvK but you have to do it right and rebuilding 6-10M troops is very tedious. Next step for me is refining cores and crafting specific core sets to counter missiles.

  25. I’m trying to set up my rally trap. About to start troop training but I have a really hard time making up my mind. Anyways I’m curious you suggest 5M T1 and 5M T2 in the meatshield version. I’ve been told that a nerf kicks in if you have more than 5M T1 and T2 combined. Am I misinformed? If not I can’t see the reason for having T2. Also a pretty stupid question but I’ve been picking up c6 and will get me a couple of presets, when countering let’s say inf missile I want to use a ranged missile right?

  26. As far as reg vs strat, should you have more reg than strat, or strat than reg, an even mix of all or all strat or all reg? I’ve been very successful so far with a 2-1 build of reg vs strat but am wondering if I should reshuffle for improved kill counts. Thanks in advance for your replies!

  27. I use a sanuria firage mix

  28. I’m a 650mil rally trap that has lvl 6 cores, 6 pieces and 15 million troops total.. Using the meat shield method. I like to use 8mil t2.. 3mil t3.. 1 mil t4 (with full reinforcements) I also have 2 preset one for reg gear and one for cores.. I usually boost troop attack and troop health with my cores and have had extreme success. I can take hits from any cores, if the cores aren’t strong enough I’ll swallow the rally. Being 650mil with the research I have they usually don’t use their best cores against me. on several occasions I’ve lost 2mil power and killed 85 mil power. I like seeing what everyone else uses. If you ever play K402 I’m sure we will meet!

  29. Also, if the answer is: you have only one solution – get to 1.5 billion power. Okay, where do I put the additional 600 million power? What research? What troop count?

    Thanks!

    • In regards to your troop count you have more then enough. I would focus more on the defense research tree and when making your cores I would go for a higher attack as well. Considering you have tons of meat you are bound to lose tons of T1 regardless and it seems your troops killed are quite low. Also what is your troop tix tier mix looking like? how many t1 t2 etc do you have?

      • At the time of the above attack I had the following:

        7 million T1
        5 million T2
        18 million T3
        2 million T4
        Defense tree I have a lot of it completed. I could keep going but was hoping to stay under 1 billion power….

        So focus on higher attack? I thought of that, however, a day earlier I had just taken on a full rally wearing essentially the same core set up and killed the entire rally (lost 3 million T1). Not the same rally leader, I know, but I did get the kills…..

  30. Hey all,

    Looking for input/advice. I’m working on a rally trap. Currently at 885-890 million, level 6 cores (4 piece) mixed troops totaling 30 million.

    Last night in a kvk ke I took two nearly simultaneous coordinated full rallies. First rally was lead by an 18 billion guy wearing full missile cores (of course). Level 60 hero. When I took the hits I had 570 million troop power, full cores (troop defense 1700+) but did not get defense boost popped in time of first hit.
    Results:

    My losses: (all T1 troops – 4.5 million, power – 9 million power)
    Rally losses (all T4 troops – 870,000 troops, 31 million power)

    I’m looking to improve those results. However, I do not think I will get up to the recommended 1.5 billion+ city size. I am probably willing to add another 100-120 million power (just under a billion)

    Question: where will I get the most improvement from? More troops? More Defense tree research? something else?

    Thanks!

    • Personally I’d Max debuff research if possible.. Keep the current troop setup and try boosting for attack instead. (To kill more of the rally and more power) I usually use the 3 accessories as troop attack cores and the helm, chest, feet, and weapon as troop health cores to minimize losses. Throw on troop attack debuff and troop attack as mentioned above. By killing more of the rally you’ll be surprised how many more troops survive in the end.

      Thats my personal opinion and someone will always disagree.

  31. I have 3 solo traps. 1 64 mil power with 98mil kills. 1 46 mil account with 50mil kills and my new baby a 44mil account with 60 mil kills. No core set in the game has won in points yet. Yes the loses are great if they are fully cored. My highest score so far in kvk is 1.43 billion points.

  32. Getting conflicting information of the proper boosts for a rally trap. Another article with graphs suggest troop attack and enemy troop attack debuff as the best boosts for defending against rallies as a stronghold with lots of troops. Any other evidence for which boosts are best for a rally trap? Any real world experience in the comments here on that?

  33. Hi ik ben een 1.2b rally trap, ik heb 27m t1 en 3m t2 en 4m t3 en 6.5m t4. Mijn coresets variëren tussen 1100-1500 Health en 1200-1700 defence en 500-900 attack. Embessay van 1.92m. 375k t4 traps en lvl 54 Hero. Ik ben meerdere malen door full dragon king set aangevallen en verloor 3 tot 4.2m t1. Ik eet rallies maar vang geen heroes. Tips?

  34. I am a 350M rally trap with level 5 cores, 4 presets, 15M T1, 5M T2, 4M T3, and 1.2M embassy capacity. Have 2 presets loaded with 2-3 counter-cores (4-piece level 5 cores), plus 4-5 pieces of perm gear. No hospitals. I bait in ranged gear, and only take ranged or cavalry rallies. I take Fisherman / DK / Ra core sets. I prefer to play in tier events rather than power destroyed events, but am yet to come close to losing a battle on power destroyed (usually win 5:1, and usually win 50:1 on tier events where T4 is 100 points. Suffice to say if anyone rallies me in samurai or colossus gear it gets destroyed with very little T1 damage.

    • 4mill t3…that’s roughly 85mill+ 5mill t2 is getting on 50mill power plus the t1 and research to get presets I’m thinking your power is way higher then 350 I’m just saying

      • To unlock t4 troops it takes roughly 45m research power and to unlock presets in the March tree it takes around 80m power. He has 165m troop power and looks like he’s researched defense down to embassy capacity. Even with the 2nd preset researched, his power of 350m looks exactly right.

  35. Hi I’m a 1.05b power rally trap with presets, core 6 + 4th piece.. Troops I’m packing 17m t1s, 9m t4s & 1.85m embassy space. I have been rallied 4 times & have eaten every March with losses ranging from 5.5m to 5.8m t1s.. Always been hit with missiles.. Best core set that hit me was a fisherman with full set bonuses.

    • What core stats do you have on the cores you run? I’m very close to lvl 6 4 piece and presets just trying to see what everyone is doing

  36. I am a 1.2b rally trap. I use the t1 meat shield method. i take full cored rallies all the time. i usually keep 10m t1 to take on those guys that are using those crazy lvl 6 cores. The most damage i have ever taken from a full t4 cored rally was 7m t1. I also killed 45m power from the oposing army. I have also seen other rally traps in my alliance take out alot more than this. so i think as long as you have the right troop composition your power level cant be defined as being a certain minimum. however I do realize that a 500m player with 10m t1 could be hit pretty hard. Just my thoughts on this topic. Take care and thanks for the great material chad.

    • Thank Garrett, that’s very informative.
      What is your relative troop count?

      • This is interesting as the meat shield trap is almost my exact build. I use lvl 6 4piece cores and normally get 3-4 equipped before rally hits and i do fine. I lose about 3m t1 and kill about 1.6m t4. I have recently added presets and am up to 945m and looking forward to getting rallied at every kvk. I will avoid missle sets until i unlock enough presets to counter but i come nowhere near close to losing point spread. I usually take the first one if they are not already cored and still have enough meat incase i get caught and have to take second one

  37. Hmmm, sounds nice but this was maybe right a month ago. With these set bonuses there’s no 800m player that’s eating a rally and not burning HARD. There is NO regular gear combo that is going to let you not get fried vs these sets. I’m not even sure if sets of gear will help if you under 3b. Maybe if you have a ton of the research done, but I’d still be skeptical. Guys are now burning 3+ b guys in war gear, I’m not sure how you think 800m is going to hold up. I’d doubt 800m holds up in full cores vs these maxed set research guys. The game has completely changed to heavily favor offense. It used to be try and find the 1.5b in research gear and hope he doesn’t get on. Now its find anyone 2.5b or less in any gear and if he gets on so fkn what.

    • LOL your last sentence.

      I added a warning to the top of the post that says, you are fine at 800Mil as long as you are not getting hit in missiles. You will be ok against most regular gear

      • I’ve seen less than 800M hold up to top gear using the second rally trap method of many T1, T2. Don’t let low power deter you from standing up to big rally leaders. This article is spot on. You must however, equip good cores in time for rally strike. Without solid cores you are toast. Our guys have witnessed this first hand unfortunately. Games like to crash just as the rally is incoming so don’t mess around with equipping the cores. These days guys are going to hit you even with cores equipped. Don’t gamble. Its better to waste a set of cores than lose millions of troops.

    • I’m 800 million in K454. I have 6×6 cores, and hospitals for 883K (not enough). I had 15 million t3, 6 million t3, and 3 million t4 total. I was of course using cores to counter their march (have 4 presets too) and I ate all 5 rallies I took. Ate a rally from a 7 billion player twice who was in dragon cores. My Ke was based on kill points. I netted 977 Million points, and only gave away 26 Million (all t1, including the one’s i had to retrain between rallies).

    • in our last kill event 2 nights ago at 920 mil i was able to swallow a 4h set with bonus from a 6 bil player. you can keep your power lower and still do it if you focus on only getting what offers your the largest benefit. core 6 and presets help though

    • Just wanted to help you a little. There seems to be the generalization that smaller accounts are a thing of the past. Lol one of our 900mil power rally traps took 3 fully cored missile rallies today and kept the heroes. Thsee were 2.7mil troop rallies. Just thought I’d share.

      • You’re so right, the probably is spending money to get the gear required to stay low. I know solo trapers operating at 100mil, and rally traps at around 700mil.
        Cody are you interested in writing a short piece on how to keep your trap at power levels that low and still handle cored missiles?o

    • I have a 320m solo trap. My set up is very basic. Right now I have 9m t2, 3m t3 and 1.5m t4 (all reg) typical basic white girl gear, kobuto, barricade, haunted tabi boots, masume, 2x haunted kunai, one frostlord. My boost are 400 attack 1200 def and 800 health. If you attack in reg attack gear, colossus, samurai….you might as well say goodbye to your hero cuz I’m eating it. I do exceptionally well agains cores like RA, Dragon King and Fisherman. And I also do pretty well against non cored rally. 800k beds