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      Home Strategy Guides

      Alliance City Traps

      ckihmbyckihm
      July 1, 2020
      in Strategy Guides
      Reading Time: 4 mins read
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      Alliance City Traps

      Alliance City Traps are the first true sign of Alliance City combat. We all knew Alliance City combat wasn’t going to be far away after Game of War added another feature to the Alliance City after close to sixth months of no additions. The Bazaar was launched into the live game 2 months ago and it allows you to exchange gear for coppers, and with those coppers you can buy expensive items and gems you can’t find anywhere else in the game. Considering traps are all the rage these days, I think it’s kind of ironic that Game of War released wall traps as the first war feature to the Alliance City.

      Additionally, it’s been probably a year or more since wall traps have really been any bit effective at all for Strongholds, so it’s surprising to me that they are the first war feature for the Alliance City. However, the building upgrades to level 25 do show reveal that Game of War is going to make traps effective again as you climb above a level 21 wall.

      Finally, I would be wary not to go too crazy with how many traps you build right now because I’m anticipating Gear and Research to be the real combat differentiators for your Alliance City.

      Alliance City Wall Traps

      Spike Walls Alliance City Traps Ground Fissures Alliance City Traps Drop Cages Alliance City Traps Thorny Vines Alliance City Traps

      Starting today you can upgrade your Alliance City Fortress Walls to Level 5. The first upgrade will cost you:

      Alliance City Wall Upgrade 1

      To build the traps however, you first have to research them. To complete the research you will need Trapmaster Tomes from special sales.

      Trapmaster Tome

      I took some screenshots of the requirements for researching each trap type. Keep in mind that these are basically T1 traps for the alliance city.

      Spike Walls Requirements Drop Cage Requirements Thorny Vines Requirements Ground Fissure Requirements

      After researching Spike Walls you will have to complete other basic attack, defense, and health research before you get to the final three trap types.

      Alliance City Trap Attack Alliance City Trap Defense Alliance City Trap Health Fortress Traps Research 1Fortress Traps Research 2

      To understand the traps a little better you can think of the Spike Traps as bricks, and the rest that defend against specific troop types. You can see this from the Stats of Spike Walls below.

      Spike Walls Stats

      Lastly, here’s the maximum quantity of traps you can build at each level of your wall.

      Fortress Walls Details

      Leave your comments on the new Alliance City Traps below!

      Enjoy!

      Navi

      Tags: AllianceBazaarwall traps
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      ckihm

      ckihm

      An avid Game of War player since it's original release. My passion is teaching players how to improve their game play so that the game becomes more exciting and competitive for everyone.

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      Comments 11

      1. Pingback: Strategic and Wild Siege! - Game Of War Real Tips
      2. Pingback: Level 22 Buildings Are Here! - All Stats and Requirements - Game Of War Real Tips
      3. dragon says:
        6 years ago

        how deconstruct a alliance city trap.???

        Reply
      4. Eric-h. says:
        6 years ago

        Good to see all the positive feedback for MZ and GOW, lol.

        Reply
      5. Club says:
        6 years ago

        What happened to regular research without any bullshit addons, like, did MZ really need to come up with freaking Tomes just to be able to research? Come on, man!

        Reply
      6. Rocky says:
        6 years ago

        they’re smoking the good shit cause they be crazy if they expect us to spend upwards of $2,000 just for the tomes alone then they want us to speed over 717+ days to get them they on that good crack seriously!

        Reply
      7. Mike1961 says:
        6 years ago

        This game is free, you just need pockets so deep if you fall in you’ll never reach bottom… lol anyone?

        Reply
      8. Rod Lee says:
        6 years ago

        For me this is a step too far. Only alliances packed with big spenders will ever achieve this level of research and build. Trying to balance the spend between your SH and city is too hard. MZ seem on satisfyingly the small minority of big spenders…and this continued drive will push players away from the game.

        I feel like Yossarian!

        Rodlee85 (Alesky)

        Reply
      9. Elvis says:
        6 years ago

        MZ is getting so greedy it’s a joke. They have made it to the point if you don’t buy a pack you can’t play. It’s bs if you ask me

        Reply
      10. Savage says:
        6 years ago

        Releases are outpacing even the big spenders. Thousands of dollars worth of content daily.

        Reply

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