Building Boosts – A Secret Weapon For Rally Leaders and Traps

Building boost Time orbs

Are you still looking for that edge over your enemy but can't quite find it? Well, building boosts can change that now. Your enemy might scout you and think they have everything they need to know, but they won’t.

With the new building boosts release you may finally have the edge you are looking for. Building boosts don't show up on the scouting reports. And with such a wide variety of boosts to choose from, you can set them up any way you want. 

Another advantage I would  like to point out is that building boosts apply even without your hero, making heroless traps and rallying the wonder even easier than you thought after reading our rally lead trap post.

Maximum Building Boosts

Currently your building boosts can go as high as your building levels. Levels 61 and 101 have the most drastic increases so if you are increasing building boosts on a budget don’t roll to 100. Roll to 101! The maximum boosts for all buildings are found below.

GoW Orb Chart

GoW Orb Chart

Thanks so much to our friend Kim Possible who made this article possible (hehe) by helping us with Charts and information!!

What has changed in the last few updates is having these stats for Max that take some of the guess work of boosting these buildings. In addition, previously different buildings provided different stats, but now all buildings provide the same stats.

This has simplified the process of boosting buildings! Now all you have to do is:

  1. Boost your luck level to max using VIP Boost Manager
  2. Boost your building until you receive one of three stats you want (mentioned above)

apply building boosts

In the above image you can see the Rewind Orbs, Time Orbs, Luck, your Current Boost, and Total Boost.

The tooltip explains that you can apply Boosts using Time Orbs to receive Luck XP.  Each time you roll, or spend Time Orbs you will increase the Luck XP of the building.  The higher your Luck XP the greater the boosts.

Each time you "roll" by spending Time Orbs you will receive a different stat with a different multiplier.  With each Time Orb spent to roll a different boosts you are granted experience toward your building's Luck level.  

Higher level buildings gain more Luck XP when rolling for boosts.

Heroless Strongholds with Building

Due to building boosts, heroless strongholds will be much more difficult to zero. You won’t have the insight to cancel out their stats and burn them because of all the building boosts they could be hiding.

A rally leader will need significantly more debuff and attack to make sure he is zeroing all stats necessary to burn a player without their hero. 

If you’re seeking to go heroless I recommend boosting for Resolute Defense. With the amazing amount of Resolute available, it is now possible to cap again without your hero. As mentioned in our previous article about the Rally Lead Trap this focus on defense is required for  leads to be to be effective.

effective rally lead trap effective rally lead trap

Building Boosts at Wonder and Super Wonder

The last key feature of building boosts is its impact on Wonder fights in GoW.  Building Boosts create an additional level of strategy to Wonder battles. The options are endless with all the various building boosts. It's like custom cores all over again. Which of you will come up with the best set up?

So get to boosting and give yourself the edge!!

About Navi

An avid Game of War player since it's original release. My passion is teaching players how to improve their game play so that the game becomes more exciting and competitive for everyone.

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106 comments

  1. Now that new orb lvls are out do you have an updated chart for building boosts?

  2. I can upgrade the luck to level 60 on farms,quarry,mines,and logging camp along with my stronghold. But for some reason I can’t upgrade villas,barracks, alter,prison etc… I have over 175 TT of orbs. Did I do something wrong? Can someone tell me why I can’t upgrade.

  3. What building has the gathering boost of chests?

  4. Hello should i focus on attack boosts or defense? Defense seems useless i cant even trap with them im so lost…please help 🙁

  5. This is the highest I’ve seen so far for Troop Defence, Luck level 41

    • I think they changed it. So, everyone receives the same boost at the same luck level. However, now you have to spin to get the boost you desire. I don’t mean to burst your bubble, but now you know that no matter the boost, thats the max for the level. Good luck!

  6. Would love an update on this since boosts levels have increased to 41. Particularly, which buildings boost which stats. That has definitely changed and I’ve already lost a couple of key defensive stats by trying to do this blindly.

  7. Is there any info on the new max levels for time orbs since the building level increase? Above lvl 35! Thanks

  8. Rosalie Bookhammer

    Since they no longer announce them in kc is there a way to find out if you hit legendary

  9. One of my first boosts at level 35.

  10. Not legendary yet but not bad either.

  11. Maxium health is now 2512.5%

  12. Hall of War rally attack debuff – new max? 1323.96

  13. I just hit 896,990.5 Legion Attack on Rural building 35 which is higher than the 875M posted above.

    79.45%
    x11290

  14. Anybody have any ideas about what the maximums are for Gathering Speed, from your Marketplace.

    I’m at Luck Level 33, and have about 1,900%.

    Any advice?

  15. Paulocaust (K681)

    Well it’s not like I shattered your barracks record, but everything’s I have seen on max boost is 89.2 for Luck 27. I just rolled a 91.4…good enough for a 0.01% record with a 0.41 roll

  16. It’s not on your list of boosts but I had a 651.92 troop que boost pop up to today at level 30

  17. Every building boost chart I’ve seen only lists the hospital high boost – Type health , never the Troop health high boost.
    I’ve built a health trap which has done well. I was advised to go with Troop health boost on my hospitals but never seen anything saying what max is. Any idea? My sh is level 30, luck levels are 27/28

  18. Wall Building Boost 85.84 Defense

  19. Wall Defense 85.84

  20. With multiple buildings of the same type, do you receive those boost increases as well or just 1 building?

  21. Don’t understand why my last question didn’t mods. Embassy boost can do an embassy Defense or troop defense, which better? Embassy can’t be debuffed so that better?

  22. What’s he difference between embassy defense and troop, which is better to choose

  23. Can sh21 achieve legendary building boosts or bust you be higher strongholds.

    • I believe it is not possible to get legendary building boosts at SH 21. Legendary building boosts are those close to max for a building. These boosts are achievable only at the highest luck level for that building. Currently that number is 26 luck level. Keep in mind that they have removed the Legendary Building Boost notification we once saw in Alliance and Kingdom Chat. I believe many people were sending complaints about the spam.

  24. Highest boost I got so far until I get more orbs but I’ve seen 5 percent boosts, and a 40 percent multiplier as the highest just haven’t got the two to connect yet.

    • Thats pretty great boost. You have to consider if its worth spending millions more orbs potentially for 6% more troop attack.

  25. What is the highest luck level for a building? Is it 25? Is it maxed at the building’s level? I have found nothing online and am disappointed MZ does not make that information readily available.

    • The highest luck level is the level of the building itself. So for a building 21 it would be maxed at Luck Level 21, building 24, luck level 24. Thanks for your comment!

  26. Just wondering what the minimum SH requirement is for using the time orbs for building boosts, does anyone know? I have not been able to find out that information. Maybe I am not looking in the right places, but any help would be appreciated.

    • Hmm this is an interesting question. I believe it may be building 21 when you can start boosting. However, you gain more Luck XP per use of time orb with higher level buildings.

      • I started using them at sh16 that is the earliest I have seen. It could help a low power level trap but the total boost would be lower and you would spend more orbs for the benefit.

  27. My current boost in my SH. Afraid to gamble. Lol

  28. I have 36.49% defense on altar, 1.01% with a multiplier of 36.

  29. I currently have a multiplier of 30 on my embassy

  30. Ha ha love this section…. how would you know if you rolled a leadgendary boost is there a list of boost’s?

    • I believe the Legendary boost is something that didn’t make it from Beta to live. I’ve seen no confirmed Legendary Rolls. However, if you are to roll a legendary then a notification will appear in Kingdom chat about how epic you are with your roll!

  31. 101.31 Cavalry Attack

  32. These boost work for your rallies or just when you are attacked?

    • Yes, the boosts apply for your rallies as well as defending city. The boosts are applied to your troop if you are sending, rally leader, or defending your city. If joining an alliance mate’s rally your troops take on her stats.

  33. hello,

    I think you mistook / misplace the troop defense from barrack and altar from my post below,
    the one with 33.68% troop defense are from altar, and the one with 13.31% is from barrack.
    thank you

  34. Another barracks troop queue that I passed on and shouldn’t have

  35. Barracks – Troop Queue Bonus

  36. strong hold – enemy rally attack debuff

  37. altar – troop defense

  38. the highest troop queue boost from barrack I got so far

  39. the highest barrack boost I got so far

  40. the highest storage boost I got so far

  41. My best troop defense

  42. My best troop que bonus

  43. This is my SH Time Orb Boost. My luck xp is maxed at lvl 24. The largest multiplier i’ve seen is 40x and the largest troop attack i’ve seen is 5%. My guess is once you upgrade your SH to lvl 25 you will unlock an additional luck xp lvl but as of now the max Troop Attack you can get from boosting your SH is 200%

  44. What happen if I upgrade one building if this building has already some of this boost (orbs already used on it), does it reset it to zero or keep the same extra boost?

  45. Could you please explain what the multiplier is and how it is used? That is the part that is not explained anywhere that we have found. As an explanation of the multiplier is needed to compile all math needed to assure complete success in attacking and trapping.
    Thank you
    H0n3y Ryd3r l

    • The boost and the multiplier are both random boosts each time you add Time Orbs to the building. As you increase Luck Level the minimum range increases. Therefore, you are guaranteed a higher low end range as you increase Luck Level. So, in essence, you are rolling on a chance at two numbers, the stat and the multiplier. Also, possible is to “roll” the highest possible stat on your very first application of Time Orbs however it is very unlikely. However, as you increase the Luck Level the chances of “rolling” a very high stat and multiplier improves.

  46. The alliance events give more points for depleting an enemy tile. This has created more tile hitters. Tile biters sending hero & using cores! Insane!

    • Kathy Gaines, as far as the tile hitters in my Kingdom, we are only looking to hit, collect and steal the gift tiles. And if your alliance has the strength and/or the ability to have collected on any of these chest tiles, then you would understand why the desire to collect from them are so high and the extreme fighting over the chest are being done. If you are not willing to lose troops, use cores or have strong enough defense while collecting all from the chest, my recommendation for you is to stay off of said tiles.
      I personally like the RSS that arrogant ed received from these tiles and we are always looking to steal these chest from any and all other alliances in our Kingdom.
      Good luck to you and your alliance in learning the best way to accomplish collecting the last bit of the RSS. H0n3y Ryd3r

      • I’m loving the resource gift tiles. I’ve been wanting GoW to do something like this for awhile. The ultimate resource tiles were similar to this. It gets GoW back to its roots where we did a lot of tile warfare.

        • warfare for the wallet warrior, how very noble. No wonder the game has gone to xxxx

          • New Game of War features are always costly initially for those who wish to obtain them to gain the edge over all. However, as seen with every other feature in GoW, the cost lowers. Soon, a month or two we will all have so many Time Orbs we won’t know what to do with them. Keep the faith Xena!

  47. “I find it interesting they delayed Time Orbs in the Gold Store, and made them available only through farming” : very interesting, yes, and also very unlike MZ way to manage innovations in the game. Correct me if I am wrong, but it seems to me that they always instantaneously monetize any new feature they release. I wonder what had happened to make them change their way so drastically.

    • Yes, also as soon as I posted this article they put orbs in packs… It was cool while it lasted though. I’m not sure why they delayed it. Maybe just hadn’t updated packs yet.

  48. For myself, I don’t need it since I stay shielded every single day. Now I can invest 220,000 gold on 1 day investment and get back over 300,000 gold, I can buy 30 day peace shield and still have tons of gold left.

  49. The max orbs are wrong. You can stack a lot more per building