The “Grim Rally” Tactic
After the war generals post from a few days ago, a player named GrimsBadAzz (better known as “Grim”) informed me that he has been very successful as a war general (WG) and he wanted to share his tactics with everyone.
This is very original rally tactic that I think will be new to a lot of you, and extremely useful.
Planning
Step 1: Call a “Break Chat”
- Any r4 can call for a “break chat”. Basically a halt in alliance chat. Prior to attacks, break chat and have all players participating private message (PM) the WG. Based off the amount of PMs determine how to assign roles and the the target.
Step 2: Define Roles
- Rally point/ player (RP) – The RP is assigned to the individual who has the best hero for the rally. The WG should give them exact coords to port to. This is not only for rallies, but hive burning as well. You and your team should always know who is RP before porting. The RP will call out info about the rallies (when they are set, time remaining, etc). There is always an actual RP and typically at least 1 alternate RP. The reason for an alternative RP will be described below.
- Observation point/player (OP) – The OP is a scouting location, where a player or players observes enemy movement (rss, reinforcements, enemies who port in after attack has begun). Observers must have a high level of scouting researched and must relay info in AC pertaining to scout reports and enemy movement. You can assign multiple OPs. Members who are too weak for the attack, or without ports can screen watch and be alternate OPs. It’s a great way to get everyone involved and minimize pressure on the attackers.
Step 3: Ready the troops
Once roles are assigned, ask on AC if everyone is “up”. Players who are “up” have:
- Hero skills and equipment set
- Boosts active/ready
- Understanding of roles
- Ports/gold
- Completely ready for movement
Once enough players are “up” post coords for the first and only time. Coords are RP site, and once given, RP may port. Once RP is at the target, other players may begin porting in.
Rally Time
“Ok so that is the basics of attack planning. Now I will cover a very good rally strategy we use that has given us tremendous results. Every time we were going to set a rally, there would always be several enemies who would port in to reinforce. I personally don’t like odds of an enemy who is reinforced. Members of my alliance were getting frustrated because we are the top alliance but rarely can pull off a successful rally (I’d always cancel). So i came up with what I call “a Grim rally” in order to have more success.”
Step 4: “Grim rally”
- Establish an area with multiple potential rally targets. You can even port to an area with only one target and bait other enemies to port by setting a rally. (Everyone comes running to reinforce from my experience).
- Once you have multiple targets, select an actual target. Assign RP actual, and alternate RPs.
- Confirm the OPs know who they are scouting.
- Port and set actual rally, AND have alternate RPs set a rally simultaneously. Make sure everyone understands who is the real rally point. Have members send preferably full march strat t4 with 30 k strat t3 meat shields in EACH march.
- Have participants send 1 troop marches to alternate RPs. No hero should ever be in an alternate rally.
- Cancel actual rally if: target shields, ports, not full rally, or target has full reinforcements.
- Theoretically all the rallies (alternate and real) march at the same time at 3 different targets. This causes the enemy to not effectively be able to reinforce and can lead to massive blowouts.
WARNING: Don’t forget the alternate RPs should not under any circumstance put their hero in the rally. It’s a march of only a few troops and a suicide mission. If a hero is in the march, it will be captured.
Questions for you guys:
What do you think of the “Grim Rally”? Would you use it?
Has anyone else had great results with this method?
Contributed by Grim
great info. I’ve been flying by the seat of my pants for some time now. I’m looking forward to trying this. Thanks for posting
Ok firstly in k22 rallies are not affective if you land a rally on a player it’s because they want you to hit but in our kingdom you just shield when rally is canceled others port in and you time individuals back to there city and kill there troops if you don’t have the power to hit or are not willing to lose troops without assistance it’s best practice not to if you have the troops and power solo hits are your best option
Say you set a rally on someone while they are in alliance a, then the quickly switch to alliance b because either that alliance can reinforce them with t4 or maybe they were in a mini alliance when you set so went back to the main alliance for reinforcements. The game allows you to set a 2nd rally on the same person as the rally is on 2 different alliances.
Since when can an alliance start multiple rallies on the same alliance? This would only work if there were multiple alliances in the area. Other wise it’s one rally at a time.
You can rally more than 1 person in the same alliance, you can’t set multiple rallies on the same person (although there is a way if they are really stupid). Agreed this doesnt work that well in older kingdoms where almost everyone who needs rallies rather than solo attacks has t4. As for the 30k meats, for a 250k march 30-50k is more than enough from each person if the target is wearing poor gear and less than 350mil power.
what is the way you set multiple rallies on the same person that you allude to?
Don’t get sucked in by poor gear. It’s standard practice for rally targets to make a last minute gear switch just as the rally marches.
It’s pretty standard practice to rally reinforcers – fake or full – it depends how big they are. Your 30k meat shield is far too thin though. That’s a sure fire way to give up kvk kE points. At least 75k T3 from a 375k march rising to 125/375. You also want to cancel the rally if the target relics up.
thanks for your comment. the meat shield amount is dependent on the target. 30k is a generalguideline for larger rally targets
In my experience you never really know what you’re hitting until you hit it which is why I prefer to use 75/375 against the majority of rally targets.
*TARGET MUST BE ONLINE FIRST… A little side note to this nice article, and I’ve learned from experience (I am an admin of the oracle chatroom and am in k94) that if you get enough people with enough open marches, just send around 20-25 scouts to a certain target. That amount (minimum needed) will cause that target’s game will crash, you can then port next to them and attack the crap out of them for 30 seconds. (before the target logs back on) If they are in a hive, you must be extra quick, and port in quick and then in a snap port back, and also may, probably will, need to use a couple-at least- march speedups. 🙂 thanks for reading all of this lol
Our alliance just finished trying this tactic in our kingdom. Rest assured we surprised the opponents in our war and we were successful. This is one of the older kingdoms by the way. Thanks Chad and Grim. Great information.
I don’t see this as a useful tactic. This was used 12 months ago when everyone didn’t have t4 or shielded 24×7. Now a days; it would be odd to rally someone that doesn’t have 1mil t4 reined. Having a hero with relics is much better than creating mass haoc in your alliance to hope that people won’t rein all the players.
It’s really not that complicated though. You just focus on one rally with one leader and the other ones are just BS rallies.
And this strategy would be good for at least the first 3 months of a new kingdom.
Well said Chad .webmust remember. But correct ne if I’m wrong but its not about who’s is better which one is old or new m lets not lose focus here. Where the cites main objective is to “EDUCATE” those that take this type of gaming seriously.
exactly.
Its called a war have haha been there done that doesn’t work in the older kingdoms anymore
skiddles,
The method is called a “war”, or are you just saying that it is a common method?
I agree with you that this will be a much more successful method in newer kingdoms who don’t understand rallies yet.
sorry meant to say its called a “war hive” a bunch of us port into an enemy hive an run multiply rallies on targets. but yah you are correct it works better in newer kingdoms. Cant do it anymore in older kingdoms. it just becomes a stand off haha been doing this for a year now probably about 3 months ago it became inefficient
I ‘effin’ love it!! Thanks Grim! As war general for my alliance, i will definitely be trying this when opportunity arises!! I just need to explain it to the others hehehe
It works against opponents that maybe don’t have the troops to reinforce everyone. Can’t see it being that affective in a more competitive situation. Also it seems confusing to your own alliance as well as the other alliance so wouldn’t use it personally. Too many things for you to watch at once and could easily lose a lot more troops than you kill through the fake rallies being joined by mistake. Good effort though. I’ve seen it used and 2 rallies went off one with 700k t4 and no hero.
Stamp,
Yikes! Definitely some good coordination is necessarily. If you don’t have good coordination you won’t win any rally no matter what strategy you use ha.
any feedback is greatly appreciated. thanks navi for posting this!
-Grim
Totally, great strategy. I hope I explained everything the way you intended it.
Grim, Qual seu nome no jogo? Quero tirar algumas dúvidas via chat.
Obrigado