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      Home Strategy Guides Buildings

      Level 23 Buildings Requirements and Rewards!

      DarkthornebyDarkthorne
      July 1, 2020
      in Buildings, Strategy Guides
      Reading Time: 7 mins read
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      Contents

      1. Hall of War 23
      2. Altar 23
      3. Academy
      4. Watchtower 23
      5. Embassy 23
      6. Barrack 23
      7. Forge 23
      8. Hospital 23
      9. Villa 23
      10. Gymnos 23
      11. Mine 23
      12. Stronghold Level 23
        1. Stronghold 23 Requirements
        2. Stronghold 23 Rewards
      13. Prison Level 23
        1. Prison Level 23 Requirements
      14. Marketplace Level 23
        1. Marketplace Level 23 Requirements and Rewards
      15. Walls 23
        1. Walls 23 Upgrade Requirements and Rewards
        2. Storehouse 23 Upgrade Requirements and Rewards
        3. Quarry 23 Upgrade Requirements and Rewards
        4. Logging Camp Upgrade Requirements and Rewards
        5. Farm 23 Upgrade Requirements and Rewards
        6. My Experience Level 23 Buildings so Far

      Game of War Level 23 buildings have arrived!  We take a look at the requirements and rewards of each of the latest Level 23 buildings.  A quick list of rewards from the latest buildings released:

      Hall of War 23

      Max Rally Size: +503,567

      New Max Rally Size: 5,400,000

      Hall of War 23 Req

      Altar 23

      Attack: 45% >> 53%

      Defense: 81% >> 95%

      Health: 81% >> 95%

      Building 23

      Academy

      Research Speed: +20%

      Research Awareness: A signal for whether you meet requirements of a research upgrade.

      Building 23

      Watchtower 23

      Enemy Attack Debuff: 30% >> 55%

      Building 23

      Embassy 23

      Embassy Defense Bonus: 20% >> 32.5%

      Embassy Capacity: +750,000

      Embassy 23 Requirements

      Barrack 23

      Enemy Troop Health Debuff: 4% >> 10%

      Troop Defense Debuff: 11% >> 12%

      Troop Queue: +5000

      Building 23

      Forge 23

      Core High Range Boost: 10% >> 20%

      Gem Presets!

      Crafting Speed: 25%

      Core/Relic Duration: 5% >> 6.5%

      Building 23

      Hospital 23

      Hospital Capacity: +20,000

      Troop Health Bonus: 7% >> 9%

      Hospital Healing Speed: 2% >> 3%

      Buildings 23

      Villa 23

      Troop Attack Bonus: 3% >>4%

      Training Speed: 2%

      Building 23

      Gymnos 23

      Hero Xp Retention: 1%

      Additional Monster Skill Points: +12 >> +15

      Additional Skill Points: +25 >> +30

      Hero XP Modifier: 15%

      Gymnos 23

      Mine 23

      Increased Ore Production and Ore Capacity

      Building 23

       

      Stronghold Level 23

      Stronghold Level 23 buildings

      Stronghold 23 provides an increased March Size of 100,000 and a power reward of 3,732,077.  The new max march size is 4,506,432.

      Stronghold 23 Requirements

      • Forge Lv. 22
      • Walls Lv. 22
      • Master’s Hammer 17,950
      • Wood: 9,075,000,000
      • Stone: 8,940,000,000
      • Ore: 9,008,850,000
      • Food: 22,425,000,000

      Stronghold 23 Rewards

      • March Size: +100,000
      • Hero XP: +728,000
      • Power: +3,732,077

      Stronghold 23 will be a necessary upgrade for any rally leader wishing to compete at the Wonder or gain an edge over traps who haven’t yet boosted to account for the larger Rally Size.  With 200% boost, that 100,000 increase becomes 300,000 for a Rally March Size of 4,506,432.  When burning a monster core set such as Ares, +300,000 troops will add a significant punch!  In fact, early reports from first night of release are saying 13 B in full Imperial Dragon is not safe with research power of 5 and 6 B.  So, 7 B Troop power not safe.  Golden Shogun 2 x Rising Tekko accessories with Imperial Dragon 5 Piece could give the necessary defensive edge for overnight attire.  Or full Golden Shogun if you are in that power range.

      Stronghold 23

      Prison Level 23

      Prison Level 23 buildings

      Prison Level 23 provides a +15% boost to all Troop Attack when holding an enemy hero for a total of 50%.  This is a significant increase over the boost gained from Level 22 which was just +5%.

      Prison Level 23 Requirements

      • Quarry: Lv. 23
      • Logging Camp: Lv. 23
      • Master’s Hammer: 26,950
      • Iron Shackle: 14,000
      • Wood: 13,350,000,000
      • Stone: 13,350,000,000
      • Ore:  13,350,000,000
      • Food: 29,250,000,000

      Prison 23 Requirements

      Marketplace Level 23

      Marketplace Level 23 buildings

      Marketplace Level 23 Requirements and Rewards

      Marketplace 23 RequirementsMarketplace 23 Upgrade Rewards

      Walls 23

      Walls 23

      Walls 23 Upgrade Requirements and Rewards

      Wall 23 RequirementsWalls 23 Upgrade RewardsWalls 23 Upgrade Information

      Storehouse 23 Upgrade Requirements and Rewards

      Storehouse 23 RequirementsStorehouse 23 Upgrade Reward

      Quarry 23 Upgrade Requirements and Rewards

      quarry23req quarry23rew

      Logging Camp Upgrade Requirements and Rewards

      Logging 23 Upgrade Requirements and Rewards log23req log23rew

      Farm 23 Upgrade Requirements and Rewards

      Farm 23 Upgrade Requirements and Rewards farm23rew farminfo

      My Experience Level 23 Buildings so Far

      Last night, I was setting my T4/T2 trap for offline rallies and took a couple of Ares with the new March Size.  My losses increased by about 20%.  Stronghold 23 is a great investment at the moment for rally leaders as it gives an immediate edge over traps who have not adjusted yet.  Most traps won’t adjust until they take a rally to “see what happens” with what they have.  Most traps don’t boost or spend unless they have to.  Rally Leaders will push the envelope.

      That being said, trappers, learn from my losses and boost your troops or grab some higher defense gear.  Rising Tekkos are amazing accessories against Ares and Poseidon and are included in the Building 23 Upgrade packs now.  It is a valuable pack to get to sustain your Game of War experience through this Level 23 upgrade even if you don’t use all the materials in the pack.  The cores and pieces can be sold to the Bazaar for Copper.  The Copper can be used to by powerful Boosts and Gems.

      Alternatively, you can work the Events and boost troops with your current gear.  I recommend boosting 25% minimum troop counts.  Keep a watchful eye on the Nerf limits.

      Embrace the challenge of Level 23! Keeping Game of War from becoming stale or stalemate between Rally Leaders and Traps requires continuous tweaking and incremental upgrades.  My strategy is to incrementally upgrade my trap to ride that fine line between control and chaos.  As I witnessed last night, I’m in the Chaos zone but with a little help from my Alliance mates and a little investment I should back to laughing and poking sticks at Heroes in my Prison!

      Have fun guys!

      Darkthorne

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      Darkthorne

      Darkthorne

      Darkthorne is a seasoned veteran of Game of War Fire Age. He's responsible for thousands of tips and guides. He's helped countless players improve their gameplay. Using a hands-on approach to uncover the secrets of Game of War, Darkthorne stays at the pinnacle of the game and brings his discoveries to all of us to enjoy and benefit! When not playing Game of War or blogging Dark enjoys playing console games, guitar, and traveling the world visiting friends, many of which he met while playing Game of War!

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      Comments 5

      1. Pingback: Game of War Research - March 14! - Game Of War Real Tips
      2. Pingback: Battle Tested: Paladin of Sola vs. Golden Shogun - Game Of War Real Tips
      3. Oliver says:
        6 years ago

        This game is all about spending …..new staff all the times and even if you try to done it the best you can you can’t progress without spending …no fun …no target …only one kill event every 2 or 3 weeks with a really bad timing for Europe and for a lot of players ……….game of war is dead it’s not a game anymore just a run to be the biggest …..boring

        Reply
      4. Monty says:
        6 years ago

        The game is getting ridiculous for new players. I know gold is easier to come by, but what are the chances of a new player being able to get to level 23 without spending a huge amount of money?

        They need to do something to address this, other than just adding new kingdoms.

        Reply
      5. Jock says:
        6 years ago

        One good thing here, traps will be getting more hits. Everyone complains new upgrades mean they need to spend, bigs hit too hard, marches are huge. Its the game. We all know it. When things stop upgrading and new cores don’t get released bigs stop hitting and traps get bored.

        Reply

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