A lot of time, and a whole lot of releases, have occurred since we last looked at the current max stats in Game of War: Dragon Dimension. I thought it was time to update all of my spreadsheets and review how much the game has changed in the year that has passed since I last reported the max stats in the game. I was surprised at how much our overall stats have grown as well as the adjustments that we have made in the past year!
In this three-part series, we will once again identify all of the places that you look to find your stats, what the current maximum stats are for defense and attack, and how you can use the information to gauge the strength of your account against others. For the first part, the focus will be on where you find various stats on the game that are somewhat static, such as research, buildings, VIP, and the Boost Hall. The second part of this series will analyze the stats that are somewhat subject to choice, such as Banners, Monsters, Heroes, Gear, the Sawduster, the Pantheon, and similar features. The third part of this series will delve deeper into the stats to explain how they impact whether you win or lose in a battle against another player.
* Now for the obligatory disclaimer – It is impossible to know the true maximum stats of any given account. The reason for this is due, in part, to MZ’s release of Lifetime Stacking Boosts at various times. Another reason is that each player has a different approach to the stats they emphasize on their account. Similarly, certain consumable boosts, such as the 5,000% and 10,000% Empire Assault Attack / Defense / Health boosts and similar boosts found in the Boosts tab are not addressed in this article as they typically last for a short time (30 minutes to 1 hour) and are not widely available. This article is based on those stats that are easily discernible from the game – Stronghold level, VIP level, Buildings, Research, Boosts, Gear, etc. What is not covered in this article are the stats assigned solely to the Dragons (such as Dragon Armor, Dragon Attack, etc.). Use the information contained in this article at your own risk!
Where do I look to find the attack and defense stats for my account?
I reviewed how to find your current stats in an earlier article that I wrote a long time ago. You can obtain a refresher by reviewing that article here. You should use this method to review your stats as it collects all of them in the aggregate, wherever they may have been gained in your account.
The Stat Breakdown – Deciphering where stats are gained.
As you can imagine, stats are hidden throughout your Stronghold. In this part, we will explore all of the places where your stats can be found.
Research will always be the most important component for building your stats and should always be your primary emphasis. Completing research in the Academy is where you will obtain the vast majority of the stats for your account. So you do not have to do it yourself, Team RealTips has reviewed and categorized all of the attack and defense stats available from the research trees currently through the release of Pathfinder’s Rewards Research in the game. Determining the maximum stats available via research is the first step in determining the maximum stats a player can achieve.
|Empire Defender Attack||4,972,670%|
|Empire Defender Defense||6,238,138%|
|Empire Defender Health||3,349,597%|
|Empire Assault Attack||4,721,900%|
|Empire Assault Defense||5,925,450%|
|Empire Assault Health||3,147,400%|
|Troop Attack with Hero||1,902,300%|
|Troop Defense with Hero||50,000%|
|Troop Health with Hero||1,160,200%|
|Watch Tower Debuff||346,250%|
|Infantry Attack Debuff||702,250%|
|Infantry Defense Debuff||822,450%|
|Infantry Health Debuff||588,850%|
|Ranged Attack Debuff||702,250%|
|Ranged Defense Debuff||822,450%|
|Ranged Health Debuff||588,850%|
|Cavalry Attack Debuff||702,250%|
|Cavalry Defense Debuff||822,450%|
|Cavalry Health Debuff||588,850%|
The next place you will find attack and defense stats are within the buildings that you have chosen to incorporate into your city. For the most part, you are limited to one building of each type. From a stat point of view, the only change to this general rule is related to Villas. You can build as many villas as you have open spaces, thus leading to the debate of Villas versus Hospitals that occurs between trap players. The reason for this debate is that Villas provide defensive stats, a Troop Defense Bonus, while Hospitals provide a higher number of beds. For purposes of this article, I assume that the account only has one Villa and use the stat percentage from that for the calculation of overall stats. The buildings that provide attack and defense stats, and the stats associated with those buildings at the current max for each are, as follows:
|Empire Defender Attack||2,230,000%|
|Empire Assault Attack||2,160,000%|
|Troop Defense Bonus||1,420,000%|
|Troop Health Bonus||698,800%|
Here, to activate the Attack, Troop Defense Bonus, and Health stats you must have executed a captured Hero. The remaining Empire stats do not require an executed Hero.
|Troop Defense Bonus||1,238%|
|Empire Assault Attack||1,590,000%|
|Empire Assault Defense||2,000,000%|
|Empire Assault Health||1,080,000%|
|Empire Defender Defense||2,000,000%|
|Empire Defender Health||1,080,000%|
|Troop Defense Bonus||35,800%|
|Empire Defender Attack||1,590,000%|
There is one caveat that I must add to the collected stats of our buildings. Some of the buildings, including the Watchtower, Embassy, and Forge, do not show you the full stats when you select the “More Information” button available when you select the building. Thus, I had to rely on the blog for the Stronghold Level 170 release in order to piece together the stats for these buildings. This generated a roughly 5,000% to 10,000% deviation between the stats shown in the blog versus what I was able to obtain from the buildings themselves.
|Empire Defender Attack||1,535,600%|
|Empire Defender Defense||1,349,200%|
|Empire Defender Health||1,182,900%|
|Empire Assault Attack||1,530,600%|
|Empire Assault Defense||1,722,200%|
|Empire Assault Health||1,193,900%|
The stats for this component of the game include all of the Set Bonuses currently available through the release of the Mythical Hero Set Gear. These stats only apply once you have crafted all 7 pieces of all of the Set Gear available in the game in Legendary.
|Empire Defender Attack||321,600%|
|Empire Defender Defense||378,520%|
|Empire Defender Health||213,100%|
|Empire Assault Attack||247,150%|
|Empire Assault Defense||283,000%|
|Empire Assault Health||178,500%|
|Enemy Troop Attack Debuff||6,000%|
|Enemy Troop Defense Debuff||42,900%|
|Enemy Troop Health Debuff||42,900%|
The stats for Avatars are current as of the release of the Halloween 2021 Avatar Sets.
|Empire Defender Attack||209,100%|
|Empire Defender Defense||284,300%|
|Empire Defender Health||108,700%|
|Empire Assault Attack||125,800%|
|Empire Assault Defense||146,600%|
|Empire Assault Health||109,200%|
While the mixing of pieces from different Set Gear is a favorite task of many Leads and Traps, the strongest gear available in the Dragon Dimension generally remains the most current sets that were released. That being so, we are going to assume that our hypothetical accounts each have the most recent gear sets with a Set Level of 50 for purposes of this comparison.
For Attacking, the best gear is the Cerulean Knight Gear Set. Here are the stats for that set using normal accessories and accounting for Level 50 Set Gear Levels.
|Empire Assault Attack||1,031,000%|
|Empire Assault Defense||1,270,000%|
|Empire Assault Health||689,000%|
For Defense, the best gear is the Mythical Hero Gear Set. Here are the stats for that set using normal accessories and accounting for Level 50 Set Gear Levels.
|Empire Defender Attack||1,045,420%|
|Empire Defender Defense||1,290,480%|
|Empire Defender Health||703,120%|
Lifetime Boost Hall
The Lifetime Boost Hall collects attack and defense stats under various tabs correlated to the various stats available in the Boost Hall. Assuming that you have activated all of the available attack or defense stats, you will gain the following boosts:
|Empire Defender Attack||1,341,425%|
|Empire Defender Defense||1,640,875%|
|Empire Defender Health||896,125%|
|Empire Assault Attack||1,418,175%|
|Empire Assault Defense||1,627,425%|
|Empire Assault Health||1,229,225%|
|Troop Attack with Hero||120%|
|Troop Health with Hero||120%|
The final static stat, and my personal favorite because it has increased lead’s willingness to attack, is the Synergy Boost. Although this is primarily viewed as an attack boost, defenders can also increase the health of their troops by activating a Synergy Boost. For attackers, the current strongest Synergy Boost to use would take advantage of the overall strength of the Infantry stats. Thus, attackers should use the Inferno Dragon Synergy Boost to increase their Infantry Attack stats by 5 times the player’s current baseline stat. For defense, the defending account would use the opposite Synergy Boost, the Hydro Dragon Synergy Boost, to increase the Health of their Ranged troops by 5 times the player’s current baseline stat.
Now that we have collected all of the standard stats available in Dragon Dimension, in Part 2 of this article we take a look at the stats that permit some level of customization. In Part 3 of this article, we will allocate our stats between attack and defense and provide insight into how you can use this information in your own account!
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