Tier 6 Ultimate Combat Troops arrived in Game of War! The Ultimate Troop research tree unlocks 12 new troops and a total rally size of 85 million which includes 75 million troops and 10 million mobile traps! Also, nine new traps and a new march animation. You will soon see mostly blue torches above rallies in your kingdom.
Ultimate Research Stats Highlights
Ultimate Combat Research provides significant boosts in addition to T6 troops that have a base power about 50% stronger than T5 troops. Also, considering the tree increases march and rally size, a maxed rally leader is now exponentially stronger than previous T5 maxed leaders.
Ultimate Combat Research Key Stats Boosts
|Total Attack: 116,000%|
|Total Defense: 21,000%|
|Total Health: 24,000%|
|Total Defense Debuff: 6,000%|
|Total Health Debuff: 7,500%|
Ultimate Combat troops enjoy multiple march size benefits, utility benefits, and rally/wonder benefits as shown in the following image from the Official Game of War blog:
In addition to these benefits, Ultimate Combat Research benefits include the following:
|Total Attack Stats: 116,000%|
|Ultimate Infantry, Ranged, Cavalry Attack: 21,000%|
|Troop Attack with Hero: 15,000%|
|Attack vs. Empire: 20,000%|
|Army Attack: 200,000%|
Other stats found in Ultimate Combat research tree include the following as shown in this image from the in-game blog:
Ultimate Combat Troop Training
Tier 6 troops are 50x more expensive compared to Tier 5 when it comes to resources. One T5 troop costs 100k resources, while one T6 troop costs 5.5m.
Hopefully Game of War packs and gifts catch up with the increased T6 costs soon!
New VIP 45 also includes One-Click Multiple Speed ups which greatly decreases the time required to train troops.
Imperial General Gear Set
In addition to VIP, Imperial General Gear Set provides significant increases to key stats for training troops:
Ultimate Combat Troops in Action
From what I’ve seen so far, Ultimate Combat T6 troops are about 50% stronger than Tier 4. I’ve witnessed maxed players burn 20 trillion heroless. I also saw a hero home 22 trillion player zeroed who I can only assume had deplorable research.
With 5 of 10 [Ultimate Combat] complete, I’m burning up to 3 trillion in kunai fairly well with split attack rally method. Also, I’ve burned 6 trillion players in full defense gear with ease.
Tier 6 Nerf Ratio
Anytime a new troop tier players ask, “what is the new nerf ratio for this tier?” The rule for nerf penalty is explained in detail in our Nerf Rules and Explanations article.
Regardless, I will give a quick recap of that rule now. Simply put: your total troop and trap power divided by your total troop and trap number must remain at 10 power or above. If you fall below that you will suffer a 25% troop loss on your next rally or solo. Its devastating.
Safe from Nerf if: (Troop Power + Trap Power) / (Troop Count + Trap Count) >/= 10
For T6 you gain 54 power, for T2 you gain 8 power. So, for every one T6 troop you can have 22 T2 troops and you will stay 10 average troop power:
(54 + 176) / (1 + 22) = 230 / 23 = 10
T2:T6 is 22:1. Since T3 through T6 are more than 10 power you can never suffer a nerf penalty for training these tiers.
The danger zone is when players train massive Tier 2 and Tier 1 troops for “meat.”
Are you nerfed? Easily calculate this by finding your total Troop and Trap Power found under your profile. Add these two numbers together. Now add your Troop and Trap counts up. Finally, divide the first sum by the second sum.
Here’s one final example:
|Troop Power: 10,000,000 power|
|Trap Power: 1,000|
|Total Power: 10,001,000|
|Total Troops: 400,000|
|Total Traps: 1,000|
|Total Troops and Traps: 401,000|
|Total Power / Total Count|
|10,001,000/401,000 = 24.94 average power = Safe from Nerf Penalty|
Should you have further questions or concerns about new nerf ratios please leave a comment below and I’ll help you!
Tier 6 Unlock Requirements
To unlock Tier 6 troops and traps you need Water Shards in addition to resources and speed ups. Below is a chart with those requirements. Be sure to equip Inquisitor’s Gear (Research Gear):
|Troop or Trap||Water Shards Required|
|Duelist – Infantry Normal||1,201,500|
|Sword Thrower – Ranged Normal||1,201,500|
|Knight – Cavalry Normal||1,201,500|
|War Wagon – Siege Normal||1,735,500|
|Hidden Spikes – Trap Normal||2,670,000|
|Mounted Ballistas – Trap Normal||2,670,000|
|Bear Trap – Trap Normal||2,670,000|
|Champion – Infantry Strategic||4,405,500|
|Twin Shot – Ranged Strategic||4,405,500|
|Armored Chariot – Cavalry Strategic||4,405,500|
|Bolt Battery – Siege Strategic||5,340,000|
|Bolt Launcher – Trap Strategic||7,075,500|
|Dragonfire Tower – Trap Strategic||7,075,500|
|Spear Wall – Trap Strategic||7,075,500|
|Savage – Infantry Wild||12,415,500|
|Eagle Eye – Ranged Wild||12,415,500|
|Ravager – Cavalry Wild||12,415,500|
|Wall Breacher – Siege Wild||9,879,000|
|Shredder – Trap Wild||12,415,000|
|Cannon Tower – Trap Wild||12,415,000|
|Constricting Vine – Trap Wild||12,415,000|
Ultimate Combat Research Tree Requirements
The resource and speed up requirements for the Ultimate Tree is considerable. I will update the chart below over time. Though I do have some data I can share:
|2||1.458 MT||1.615 B|
|3||2.903 MT||3.269 B|
I am working through level 6 researches and the cost per research is now 428 KT of each. Level 7 is about 500 KT each.
Ultimate Combat and Tier 6 Conclusions
The Ultimate Combat tree unlocks potentially devastating power for rally leaders! Also, it provides trap players with incredible defense. Be sure to check your nerf ratios if using this new tree for a T6:T2 trap.
As more information is collected about the requirements of this new tree and the upper limits of what its capable of burning I will report them here! Until then good luck working your way through this incredible tree!
Please leave your comments below. Have you taken an 85 million full Tier 6 rally yet? Please share your report!